When designing an interactive experience there are a lot of topics that have to be addressed, but none as important as ethical issues surrounding the topic presented by you through the digital media you trying to create. When we look at serious games and what they actually do for the player, it’s easy to understand how hard it is to account for all ethical mindsets and let alone design for a range of different target audience and markets.
So what is a serious game? They are a game that ain’t what most people would think of when you want to have fun. Some serious games are there to entertain as the context is of a serious nature.
I would like to recap on the last few weeks as I feel I’ve stepped into a new mind space of design looking at how to design and create games for fun and entertainment or to convey a message has been some of the focus up until this point. Coming into my third studio unit for my course thinking I would be making games, only to find that wasn’t the case. Two words “serious games” and not the why you may think either.